Archive for the ‘design’ Category

Pointing Out

Saturday, January 20th, 2007

Oh dear, that is a damn ugly site. Why did boxes & arrows spend a better part of a year talking about this redesign and the process that went behind it only to present something that was dull, unprofessional, and generally all over the place? Where is the low-level, detailed care that text is aligned properly?

I suppose you could say that the semantic structure is there, but the CSS to skin the site is about as bland as you can get for a site of this nature and stature. View source to see the results yourself. Its not compartmentalized, its overriden in unnatural ways, and generally is poor.

Any designer would tell you that balance and consistancy are the keys to a good design. Why have a navigation that is scaled all over the place, as if it was a misplaced tag cloud. Its a navigation for god sake. And let us not forget to consider the graphic quality and choices made in this redesign. Are the graphics clean and clear, leading to choices that help drive a metaphor or aid in users finding information or goals…no, not really. What limited graphics that are present on the site to aid in the experience or so poorly choosen and implemented it says very little about the field of IA as a backbone to design.

In a course I teach in web development, I preach to students to begin to study bad interfaces. The practice of studying UI’s that generally do not meet the needs of the user are often telling and allow you to become a more fully featured designer. It allows you to know what mistakes to avoid. The study of bad design requires you to ask tough questions about the their designs, but conversely, your own work:

What doesn’t work?
Why doesn’t it work?
What can be improved and how?

I would suggest another redesign as soon as possible with these questions in mind when approuching the design phase.

Even more sad is the CMS that drives the site, which is so heavly lifting Basecamp, it should be criminal…but thats for another rant.

What’s Now Playing?

Wednesday, January 17th, 2007

Curious to know what I’m up to day-to-day? Howard Shultz has given you an insight into what I’m building in the Business Digest of Seattle Times, January 17, 2007

Schultz discusses MP3 potential for Starbucks

When Starbucks pulled CD-burning machines out of most stores that were testing them last year, many wondered if the company would replace those machines with technology for filling MP3 players. The chatter got even louder last fall, when Starbucks unveiled its own area on Apple Computer’s iTunes Web site.
On Tuesday, Starbucks Chairman Howard Schultz dropped the word that, “Within 12 months, probably, you’re going to be able to walk into a Starbucks and digitally be able to fill up your MP3 player with music.

“Over the next six to18 months you will see us look at it, perhaps test it,” he said in a talk in New York presented by the Levin Institute, an independent graduate institute within the State University of New York, and Bloomberg News.

Usability

Wednesday, January 10th, 2007

What comes after Usability. Kathy Serria’s on target yet again.

Terrible Buzzwords: User Generated Content

Monday, January 1st, 2007

Derek Powazek has always been terribly insightful over the years. He’s been working on and building the very notion of a web community since the days of fray, and perhaps even earlier, like 1997. This quote really sums up his web worldview. Brilliant.

“First”, he said, “it is important to challenge a few current buzzwords within this phenomenon, including ‘content generators’ and ‘user generated content.’”
bq. “What is user-generated content? That’s a despicable term,” he said. “Only two businesses refer to their audiences as users — the online software industry and drug dealers. Users are people who use. But we’re talking about creators, people who make things — writers, photographers, videographers.”

via cfje

Group 94

Monday, December 18th, 2006

Group 94 constantly puts out the quality. Example “Edlo Kawa”: http://www.edlokawa.com/

section seven

Thursday, December 7th, 2006

lovely portfolio from section seven

WDDG Fights the Good Fight

Thursday, November 30th, 2006

WDDG, a design and development group, get it. Their sites are all about great user experiences, the kind of which I promote and build. For several months, their site has been locked down as the prepped a new look and feel to match thier award wining web standards site of a few years ago. The long wait is over! A new version is out and it aims to please by focusing attention of the users through a series of compelling video spots in the vain of WWII themed news reports. All in all, this site is deep, rich, easy, and provoking…. the four essential artifacts of a great user experience.

Beta Excuse

Friday, November 17th, 2006

Once again, Daring Fireball takes the piss out of software that is always in beta. Beta is TEST people. Don’t share or sell unless its out of Beta… common sense.

Make Your Markup Work with Microformats

Tuesday, November 14th, 2006

err.theblog does a wonderful write up as to the power of microformats. While miroformats are seemingly not that big of a deal, its really quite powerful when you think of what they are, which are just formats. The iniate power of any tool comes from its ability to format, or to become meaningful by its very design. Consider an electrical plug and cord. The plug format, I’m sure, was initially designed with wild variations with the only major ability being that it could consume a current. The power of the technology was increased tenfold when a format of plug became omni-present and sockets and plugs had a standardized format in which to accept. Now I can take my plug anywhere, save for europe, and plug it in, safe in the knowledge that I should be getting a charge out of it.

Which brings us to markup. Every developer and their child for the past 20 years has written wildy different markup based off of, at times, ever evolving markup standards“. Microformats are here to clean up our mess and make real meaning of our markup. With meaning comes the ability to supply a wider range of possibilities and power…. which is … wait for it … the very nature of the sematic web! Markup with meaning provides powerful advantages to developers and consumers. What those powers are at the moment might not seem the most profound, but give it time. Let it propigate out into the world. In the meantime, stop your horrific coding practices for styling and marking up your code with your own personal stamp. When it comes to scenerios where a microformat would prove to be a worthwhile cause, such as:

  • People and Organizations
  • Calendars and Events
  • Opinions, Ratings and Reviews
  • Social Networks
  • Licenses
  • Tags, Keywords, Categories
  • Lists and Outlines

write code that adopts the microformat. I promise you more meaning will come to your code.

Inman’s Heap

Tuesday, October 17th, 2006

Shaun Inman has always been an innovative developer, be it with IFR or his plug-in designed analystics program mint. Now Shaun comes up with a new way of viewing web information over time. His new redesign shows the aging and decay of his posts via color contrasting. As posts decay over time, information becomes less and less relevant, as outdated techniques are replaced with modern pratice and topical items lose their impact.

The notion of decay on the web, in my humble opinion, has never been dealt with properly and Shaun’s site take that next step to help the user determine meaning. Searching through google for fresh content leads you down the rabbit hole, which never quite leads you to the most appropriate destination. This proves one ultimate truth about the web: its very nature is that content has a shelf life. Content has no meta-data associated with it to define its time and relivance to that time. Simply supplying a date to the post might not provide enough meaning for the user to uncover relevance. So, what tools does the web developer have has their disposal to provide context? Color and Content.

The idea is indeed brilliant but I have my issues with this choice of decay. He’s gone from a dark tones, which symbolize the freshest content, to a lighter tone, as content fades away. While we can talk sematically about the nature of decay and the Goethe-est poetics of color as we fade away, I wonder if Shaun’s users will see the importance of dark tones as new content? Fresh, to me, is much like the adverts for Laundry Detergiant: pretty girls running through a field of tall grass and fresh linen sheets. The imagery of freshness is light. Inman has done ever so well to develop a system to help add meaning to the decay of content, I just think he’s missed perhaps the most important detail of all: the impression of what decay is…. a slow fade to darkness.